BDKChatClient
Objective-C
@protocol BDKChatClient <NSObject>
Swift
protocol ChatClient : NSObjectProtocol
It’s the main item required to connect to the Chat platform.
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A property holding the current state of the client.
Declaration
Objective-C
@property (nonatomic, readonly) BDKChatClientState state;
Swift
var state: ChatClientState { get }
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Returns a boolean flag indicating whether the client is stopped or not
Declaration
Objective-C
- (BOOL)isStopped;
Swift
func isStopped() -> Bool
Return Value
a boolean flag indicating whether the client is stopped or not
-
Returns a boolean flag indicating whether the client is starting or not
Declaration
Objective-C
- (BOOL)isStarting;
Swift
func isStarting() -> Bool
Return Value
a boolean flag indicating whether the client is starting or not
-
Returns a boolean flag indicating whether the client is running or not
Declaration
Objective-C
- (BOOL)isRunning;
Swift
func isRunning() -> Bool
Return Value
a boolean flag indicating whether the client is running or not
-
Returns a boolean flag indicating whether the client is paused or not
Declaration
Objective-C
- (BOOL)isPaused;
Swift
func isPaused() -> Bool
Return Value
a boolean flag indicating whether the client is paused or not
-
Returns a boolean flag indicating whether the client is resuming or not
Declaration
Objective-C
- (BOOL)isResuming;
Swift
func isResuming() -> Bool
Return Value
a boolean flag indicating whether the client is resuming or not
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Returns a boolean flag indicating whether the client is reconnecting or not
Declaration
Objective-C
- (BOOL)isReconnecting;
Swift
func isReconnecting() -> Bool
Return Value
a boolean flag indicating whether the client is reconnecting or not
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Adds an observer that will be notified synchronously on a private background queue. The observer object will be held weakly.
Declaration
Objective-C
- (void)addObserver:(nonnull id<BDKChatClientObserver>)observer;
Parameters
observer
The observer to be added.
-
Adds an observer specifying on which dispatch queue it must be notified. If a nil queue is provided the observer will be notified synchronously on a private background queue. Otherwise the observer will be notified asynchronously on the queue provided. The observer will be held weakly.
Declaration
Objective-C
- (void)addObserver:(nonnull id<BDKChatClientObserver>)observer queue:(nullable dispatch_queue_t)queue;
Parameters
observer
The observer to add.
queue
The dispatch queue onto which the observer will be notified. May be nil.
-
Removes a client observer.
Declaration
Objective-C
- (void)removeObserver:(nonnull id<BDKChatClientObserver>)observer;
Parameters
observer
The observer to be removed.
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Start the client, connecting it to Bandyer platform. You should call this method after opening a user session on the BandyerSDK singleton instance.
See
[BandyerSDK.instance openSessionWithUser:]Declaration
Objective-C
- (void)start;
Swift
func start()
-
Resumes the client, reconnecting it to Bandyer platform, after the client has been paused first. You should call this method after the client has been paused, for example you might resume the client when the app returns in foreground.
Declaration
Objective-C
- (void)resume;
Swift
func resume()
-
Pause the client, disconnecting it from Bandyer platform. You should call this method when you want to stop the client from detecting incoming messages and sending outgoing messages, for example you might pause the client when the app goes in background.
Declaration
Objective-C
- (void)pause;
Swift
func pause()
-
Stop the client, disconnecting it from Bandyer platform. You should stop it when app is going to be terminated. Once the client has been stopped, you must start it once again calling
[BDKChatClient start]
method if you want to reuse it.Declaration
Objective-C
- (void)stop;
Swift
func stop()